Exergame Design Guidelines Overview

These design guidelines are based on a series of published research projects. If you use or adapt these for your own work, feel free to get in touch—I'd love to support your efforts.

1. Virtual Spectator Audience in VR Exergames [Paper]

2. Representing Co-located Non-VR Users [Paper]

3. VR Game Design for Older Adults [Paper1], [Paper2]

4. Audience Familiarity in VR Exergames [Paper]

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